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Mantigua is a simple turn-based board game based on the following background story:
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You and some competing merchants find an yet unknown and undiscovered
cluster of islands. The native inhabitants are peaceful and willing to trade
their goods. Now every merchant wants to build up his own trade network
to earn as much money as possible. Because of the limited number of islands
there isn't enough room for more than one merchant. So all merchants meet
and decide that the merchant who can establish more trade monopolies on the
islands than his competitors will gain the exclusive right to trade on this
cluster of islands.
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The detailed rules of this competition look like this:
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- The trading routes between the islands are predefined
- One merchant after the other chooses one connection and established
a private trading route
- If a merchant owns more than half of all connections of an island
he gains the trade monopoly on this island. This implies that all
connections to this particular island that are owned by other merchants
are freed again. Notice however that these freed connections can be
repossessed by anyone.
- The competition ends when no free connections remain or all islands
are under the monopoly of a merchant.
- There are two different scoring modes to determine
the winner: Either each monopoly counts as a single point or the number
of points equal the number of connections to that particular island.
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Awards:
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gave us
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out of five penguins.
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Thanks!
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"Mantigua" ist eine Bearbeitung des Brettspiels
"Kahuna" von Günter
Cornett, erschienen im
Kosmos-Verlag. Die Bearbeitung erfolgte mit
freundlicher Genehmigung des Kosmos-Verlags.
"Mantigua" ist an adaption of the board game
"Kahuna" by Günter
Cornett, published by
Kosmos-Verlag. The adaption is being
distributed with the kind permission of Kosmos-Verlag.
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